Paul Pelletier
OPen

Hi, I'm Paul Pelletier, product designer and art director* based in Paris. I was Lead Product in a startup incubated at Station F and I'm currently available.

Companies for which I have worked:

Payback

Sesame (station f)

Oswald - Orb

Freelance

bddp & fils

Hard skills:

Figma

Illustrator

Webflow / Framer

Notion

Photoshop

HTML / CSS / JS

Soft skills:

Process (linear)

User story

Design thinking

Teamwork

sprint

Niveau de langues:

Francais – natif

Anglais – C1

Espagnol - B2

In a few words,

I'm currently based in Paris, with over 3 years' experience in product design (Product, UI, UX and Branding), I'm a passionate designer with a master's degree and a bachelor's degree. I love what I do and I firmly believe in it. My background includes agency and studio experience, as well as working in a startup incubated at Station F, which then took off after raising funds. This has enabled me to develop a wide range of expertise.

Paul Pelletier PP
Formation

Art director / Product (Master)

IIM - Pole leonard devinci (2023 - 2024)

Design Thinking Certification

DThinking Academy (2021)

Project manager (bachelor)

IIM - Pole leonard devinci (2019 - 2022)

art prepa

Lisaa (2018 - 2019)

Professional experience

Lead product design
Payback (ex sesame)

2023 - 2024
Paris

For two years, I held the position of Lead Product Designer at Payback. My role consisted in managing a product designer and iterating on functionalities and new interfaces in collaboration with a product manager. I also performed UX and UI tasks. Finally, I was in constant contact with the back-end and front-end developers.

Product designer / DA
Sesame (station f)

2022 - 2023
Paris

For a year, I was Sesame's sole product designer. I developed the flow and user path with the help of the CTO and the co-founder. As well as working on UI, UX and branding, I had to be extremely versatile to design a product from scratch.

Assistant DA
Oswald - Orb

2021
Levalois - perret

During my 4-month internship at Oswald Orb, I held the position of assistant art director. My job was to produce as many graphic assets as possible for calls for tender, and to work on design systems with major clients such as Vinci, Ogic, etc. I also introduced Figma, which at the time was still little known among agencies. I also introduced Figma, which at the time was still little known to agencies.

Want to talk
solution?

Don't hesitate to contact me by e-mail,
I'll be happy to answer your questions and talk with you!

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